Imladhrim

From Elendor

(Difference between revisions)
Jump to: navigation, search
 
(3 intermediate revisions not shown)
Line 19: Line 19:
|rs6=
|rs6=
|rs7=
|rs7=
-
|allies=
+
|allies=Mithlondhrim
-
|allies2=
+
|allies2=Galadhrim
-
|allies3=
+
|allies3=Ndaedeldhrim
-
|allies4=
+
|allies4=Arnorian
|allies5=
|allies5=
-
}}
+
}}The culture of the '''Imladhrim''' or '''People of Imladris''' is that of the Elves who dwell in that vale under the lordship of Elrond Half-elven.  (In Sindarin, the most common Elvish language spoken in the Third Age, the ''-rim'' suffix turns a word into the adjective portion of a class plural form.)
 +
 
 +
==Getting started==
 +
 
 +
==In the books==
 +
:''Main article: [[Imladhrim (canon)]]''
 +
Imladris itself was founded as a refuge for those fleeing the fall of Eregion during the War of the Elves and Sauron in the Second Age.  There, located beside the Loudwater is Elrond's House, the Last Homely House West of the Mountains, beyond the Edge of the Wild.  It is where Thorin and Company and one Bilbo Baggins were supplied and their map read by Elrond.  It is where Gandalf sent Frodo and the Ring for safekeeping and from where the Fellowship of the Ring set off on its quest to the Cracks of Doom after the Council of Elrond met.  It is the home of Elrond Half-elven, mighty among Elves and Men.  The inhabitants of the Valley come from a variety of backgrounds.  Some are old and wise like the advisers of Elrond at the council, others are joyous and mischievous like those who welcomed the dwarves and Bilbo upon their arrival.
 +
 
 +
==In Elendor==
 +
The Imladhrim culture in Elendor is one of four Elven cultures.  Geographically it is the smallest, but it is probably one of the most 'worldly' as Elrond often hosts visitors from afar and often sends out messengers of his own to other cultures.
 +
 
 +
The people of Imladris are made up of all three clans of Elves still found in Middle-earth: Noldor, Sindar, and Silvan.  The latter two are the most numerous.  The people are grouped into four houses, the lords and ladies of those houses having directly pledged themselves and their folk to Elrond.  In addition, there are many smaller houses led by lords and ladies, mostly Noldor, who stay on in Imladris due to their friendships with Elrond and his kin.
 +
 
 +
==New players==
 +
To get started at Imladris, you need to set up a character on Elendor MUSH, get the character signed up as an Imladhrim, and set it up for roleplaying (RP).
 +
 
 +
To get online, you need to connect to [telnet://mush.elendor.net:1893 Elendor] and follow the online instructions to create your character. If you have any questions, ask for help on the newbie channel by typing =<then your message>
 +
 
 +
If you'd like to look around Imladris, go through the Imladris portal in the Recruiting Room. (Type VISIT IMLADRIS when in the Recruiting Room.)
 +
 
 +
Any +helper or +local will be happy to assist you with any questions or help you might need. (Type +HELPERS or +LOCALS for a list.)
 +
 
 +
If you would like to join Imladris, return the Recruiting Room (Type +RR.) Then type +JOIN IMLADRIS. A representative will contact you to guide you the rest of the way to joining.

Current revision as of 16:02, 15 January 2011

This is a page about the Imladhrim culture on Elendor. For information about Imladhrim in J.R.R. Tolkien's books, see Imladhrim (canon)


Quick Reference

Imladhrim

Ruler: Elrohir - Glorfindel
Alignment: Good
Unrestricted Species: Quendi
Restricted Species: Holbytla - Peredhel
Allied Cultures: Mithlondhrim - Galadhrim - Ndaedeldhrim - Arnorian

The culture of the Imladhrim or People of Imladris is that of the Elves who dwell in that vale under the lordship of Elrond Half-elven. (In Sindarin, the most common Elvish language spoken in the Third Age, the -rim suffix turns a word into the adjective portion of a class plural form.)

Contents

Getting started

In the books

Main article: Imladhrim (canon)

Imladris itself was founded as a refuge for those fleeing the fall of Eregion during the War of the Elves and Sauron in the Second Age. There, located beside the Loudwater is Elrond's House, the Last Homely House West of the Mountains, beyond the Edge of the Wild. It is where Thorin and Company and one Bilbo Baggins were supplied and their map read by Elrond. It is where Gandalf sent Frodo and the Ring for safekeeping and from where the Fellowship of the Ring set off on its quest to the Cracks of Doom after the Council of Elrond met. It is the home of Elrond Half-elven, mighty among Elves and Men. The inhabitants of the Valley come from a variety of backgrounds. Some are old and wise like the advisers of Elrond at the council, others are joyous and mischievous like those who welcomed the dwarves and Bilbo upon their arrival.

In Elendor

The Imladhrim culture in Elendor is one of four Elven cultures. Geographically it is the smallest, but it is probably one of the most 'worldly' as Elrond often hosts visitors from afar and often sends out messengers of his own to other cultures.

The people of Imladris are made up of all three clans of Elves still found in Middle-earth: Noldor, Sindar, and Silvan. The latter two are the most numerous. The people are grouped into four houses, the lords and ladies of those houses having directly pledged themselves and their folk to Elrond. In addition, there are many smaller houses led by lords and ladies, mostly Noldor, who stay on in Imladris due to their friendships with Elrond and his kin.

New players

To get started at Imladris, you need to set up a character on Elendor MUSH, get the character signed up as an Imladhrim, and set it up for roleplaying (RP).

To get online, you need to connect to Elendor and follow the online instructions to create your character. If you have any questions, ask for help on the newbie channel by typing =<then your message>

If you'd like to look around Imladris, go through the Imladris portal in the Recruiting Room. (Type VISIT IMLADRIS when in the Recruiting Room.)

Any +helper or +local will be happy to assist you with any questions or help you might need. (Type +HELPERS or +LOCALS for a list.)

If you would like to join Imladris, return the Recruiting Room (Type +RR.) Then type +JOIN IMLADRIS. A representative will contact you to guide you the rest of the way to joining.

Personal tools