Noeval
From Elendor
(Difference between revisions)
(Created page with ' The ']' command prefix allows players to inhibit the normal round of eval- uation that occurs when you enter a command. For example, normally when you type +com cod…') |
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uation that occurs when you enter a command. For example, normally when | uation that occurs when you enter a command. For example, normally when | ||
you type | you type | ||
- | + | ||
+com code=What does %# do again? | +com code=What does %# do again? | ||
- | + | ||
you and others will see | you and others will see | ||
- | + | ||
<Code> Froob says, "What does #12345 do again?" | <Code> Froob says, "What does #12345 do again?" | ||
- | + | ||
because the %# gets evaluated and expanded into your dbref. But instead, if | because the %# gets evaluated and expanded into your dbref. But instead, if | ||
you type | you type | ||
- | + | ||
]+com code=What does %# do again? | ]+com code=What does %# do again? | ||
- | + | ||
you will get what you probably wanted: | you will get what you probably wanted: | ||
- | + | ||
<Code> Froob says, "What does %# do again?" | <Code> Froob says, "What does %# do again?" | ||
Revision as of 17:05, 14 May 2010
The ']' command prefix allows players to inhibit the normal round of eval-
uation that occurs when you enter a command. For example, normally when
you type
+com code=What does %# do again?
you and others will see
Froob says, "What does #12345 do again?"
because the %# gets evaluated and expanded into your dbref. But instead, if
you type
]+com code=What does %# do again?
you will get what you probably wanted:
<Code> Froob says, "What does %# do again?"
The ] command prefix works with all commands including $commands that you
code on objects yourself.